Hell, it's about time I uploaded my contributions for Assasin's Creed Origins, but I Had to hide while the Wolfenstein dump passed...
Here we see Apolonia, And a smaller location to store The Spice. I mean Silphilm, which arguably back then was almost like The Spice.
I was involved in creating the first ((And second in the Brothel)) pass level art
The other team members who worked with me, or I worked with them, or I never met in person but judged it are as follow;
Level art Second pass - George Vouldouras
Level Design - Kamber Hasan , Radina Atanasova
Art lead - Rossen Tsvetanov, Biser Parashkevov
Art direction - Eddie Bennun, Raphael Lacoste